✂️ Geometry Splitter — Split Smart. Work Fast.
Instantly split your geometry by any attribute and keep your node graph clean.
Manually isolating parts of a model? That’s a thing of the past. Geometry Splitter now lets you choose to split your input geometry by @name, @class, or shop_materialpath, creating a clean, labeled Blast node (and optional Null) for each unique attribute value—perfectly placed and ready for the next step.
No more repetitive setups. No more digging through spreadsheets. Whether you’re prepping assets for FX, lookdev, or animation, Geometry Splitter helps you organize your scene in seconds.
🚀 Why You’ll Love It:
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Flexible attribute choice: Split by @name, @class, or shop_materialpath
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One-click workflow: Automatically creates Blast nodes for each unique value
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Optional Nulls: Add well-placed Null nodes for easy scene control
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UI-driven: Select attribute and hit Split – no manual grouping or scripting
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Workflow-agnostic: Ideal for rigging, FX prep, lookdev, and more
🎯 Split once. Use everywhere.
see how it works
Houdini
Tool details
| Tool Category | Software Plugin/Addon |
|---|---|
| Tool Format | Python |
| Tool Software | Houdini |
| Tool Type | Houdini Script |
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